// Piracy · Where to hunt
Prey travels predictable lanes. Set up on a chokepoint where traffic funnels, snare loaded haulers out of quantum, and take the cargo. Below: classic ambush spots, plus the live high-value runs that pull the most loaded ships right now.
Haulers quantum-travelling between the inner and outer planets cross the Halo — pull them with a snare and use the rocks for cover. Also full of miners with loaded holds.
Everyone funnels through the gateways. Camp the far side and catch ships the moment they arrive, before they can re-spool.
High-traffic refuel/rearm hubs on the main travel lanes — loaded traders stop here constantly. Watch the quantum-in markers.
Haulers leave the TDDs with full holds. Sit on the common departure lanes to a refinery or sell point and snare outbound cargo.
Pyro is lawless — no CrimeStat consequences. Ruin Station is the busiest hub; the system's gateways and stations are prime, low-risk hunting.
Miners and the MOLE/Prospector crowd haul ore to refineries — intercept between the mining fields and the processing terminals.
| Cargo | Profit / SCU | |
|---|---|---|
| Helium | Ruin Station → Nyx Gateway (Stanton) | 573 |
| Revenant Tree Pollen | Ruin Station → TDD New Babbage | 433 |
| Potassium | Ruin Station → Levski | 270 |
| Processed Food | Ruin Station → Nyx Gateway (Pyro) | 298 |
| Processed Food | TDD Area 18 → MIC-L2 | 298 |
These are the most profitable runs from the busiest hubs — the cargo worth the most is the cargo most worth intercepting. See Prize Cargo for value per SCU, then crew up on the Crew Finder.
| Processed Food | TDD Area 18 → Rayari McGrath | 298 |
| Processed Food | TDD Area 18 → TDD New Babbage | 298 |
| Processed Food | TDD Area 18 → Rayari Cantwell | 298 |