// Piracy · Smuggling
Drugs and other contraband can't be sold at legit TDDs — carry them to a black-market fence. Approaching secured stations/landing zones with illegal cargo triggers scans, fines, and a CrimeStat, and your cargo can be seized.
Stanton
The classic drug lab and the site of the recurring Jumptown event — expect heavy player traffic and firefights when it's hot.
A multi-drug processor — one of the richest single stops, and correspondingly camped.
Coastal lab on Lyria; often quieter than the Daymar sites.
Lyria lab with a good SLAM supply.
Small Cellin outpost; handy when the Daymar labs are contested.
| Contraband | Sells For / SCU | |
|---|---|---|
| Osoian Hides | 870,000 | Devlin Scrap |
| Maze | 230,000 | Samson & Son's |
| Gasping Weevil Eggs | 60,400 | Brio's Breaker |
| SLAM | 37,786 | CRU-L5 Maintenance |
| E'tam | 23,061 |
Carrying hot cargo flags you for scans — know how to handle the heat first. Lab outputs and locations shift between patches; verify in-game.
| Samson & Son's |
| Neon | 18,220 | Reclamation Orinth |
| WiDoW | 7,379 | Devlin Scrap |
| Altruciatoxin | 6,336 | CRU-L4 Locker |
| DCSR2 | 1,200 | GrimHEX |
| Human Food Bars | 484 | Fallow Field |